Let's face it, games are the #1 reason to own a computer. For many years, producing and selling games has been my dream job. Now at 34 years old with wife and children, I can't give up my nice steady University Job to go work for a game company. Most game companies work on the concept of "crunch time," meaning everyone puts in insanely long hours near the end of a project to get the game shipped as close to a target date as possible. I simply refuse to give up that degree of home life for a job. As a result, I have become a game programmer hobbyist/professional. I will sell whatever I can, but I do this for my own personal gratification, and not as my primary income. If I can sell/license some games, then maybe I'll consider starting my own development group. Until then, this is just for me.
If you want to write games, and I know you do, here are some resources:
| Programming |
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| Tools |
I have developed a great affection for free tools as of late. The lesser GPL (LGPL) gives a great deal of freedom for developers who want to sell proprietary software, and I encourage use of and contribution to open source software. I have my own minimal contribution.
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| Games (open source or small developer) |
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| Data Resources |
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| Miscellaneous |
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I'm looking for a good resource for 2D art for games. Any suggestions?